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Free Will | Evandro Miguel Jr. Mentorship-backed Unreal Engine character study translating Hyun Lee's concept through model, texture, and polished presentation choices with clear silhouette…
Free Will portfolio work

Real-Time Character 2025

Free Will

Real-time character study in Unreal Engine, translated from Hyun Lee's concept.

Rafael Grassetti's mentorship kept the work focused on proportion, silhouette, material read, mood, pose, and likeness.

The goal was to preserve the concept's intent while pushing the final presentation toward a cleaner studio-style read.

Original concept by Hyun Lee (The Sin of Free Will). Source

Mentor-guided piece

Rafael Grassetti

Guided by Rafael Grassetti

Developed during Rafael Grassetti's mentorship, with additional help credited to Breno.

Currently works with Naughty Dog on Intergalactic: The Heretic Prophet and is widely known for art direction and character work across God of War's redesign era.

Art Director / Artist

Selected credits

Intergalactic: The Heretic Prophet God of War God of War Ragnarök

Tools

Tags

Real-Time Mentorship Personal Project

More work

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